I found a way to get around that (by hex editing a yellow-based material from a different character.)ģ. Normally, making the textures yellow causes them to look white due to how the material works. However, the biggest thing is the lights on his hands+gold cuffs. And here, I show off some more animation modding. However, the spin jump still has some blue, the boost sparkles are still blue, and the steam-aura effect fluctuates between a yellow hue and a blue hue.Ģ. It includes Homing Attack, Stomp, Boost, Slide. It might not be too noticeable, but I've changed Hyper Sonic's effects to white. It's been awhile since I've last mentioned what I'm working on.
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